How to Design Programs: An Introduction to Programming and Computing by Matthew Flatt, Matthias Felleisen, Robert Bruce Findler, Shriram Krishnamurthi
How to Design Programs: An Introduction to Programming and Computing Matthew Flatt, Matthias Felleisen, Robert Bruce Findler, Shriram Krishnamurthi ebook
ISBN: 0262062186, 9780262062183
Format: djvu
Publisher: The MIT Press
Page: 565
Overview of the program: This program provides students with a strong theoretical foundation and practical skills to plan, analyze, design, and implement computer software systems for commercial and government uses. Parallel Hardware and Parallel Software Chapter 3. Unlike other introductory books, it focuses on the program design process. Why Parallel Computing Chapter 2. The Game Design program makes use of several game creation platforms so their programming or coding capabilities does not limit students in computer game creation. The platforms used in the Game Design program Some of these platforms serve as a simple introduction to computer game design for younger students while other platforms offer more complex features and are better suited for more advanced students. How To Design Programs: An Introduction to Programming and Computing. The first undergraduate text to directly address compiling and running parallel programs on the new multi-core and cluster architecture, An Introduction to Parallel Programming explains how to design, debug, and evaluate the programs; Explains how to develop parallel programs using MPI, Pthreads, and OpenMP programming models. Recomposition -- how do I glue pieces together? Designing a programming system for understanding programs. Khan Academy recently launched an online identity and metaphor -- how can I relate the computer's world to my own? This introduction to programming places computer science in the core of a liberal arts education. Decomposition -- how do I break down my thoughts into mind-sized pieces? Here's a trick question: How do we get people to understand programming? Readability -- what do these words mean? Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, and Shriram Krishnamurthi. I didn't really learn to understand abstract-as-a-verb until I got it from the computer programming folks, via the How to Design Programs book (free at http://htdp.org if you're interested). Students will be equipped with knowledge of Introduction of Computing; Programming Fundamentals; Discrete Mathematics; Computer Architecture; Data Structures and Algorithms; Operating Systems; Graph Theory.